Named Assault Rifle

Burnout

45 273
Base Damage
900
RPM
30
Magazine
2.49s
Reload (empty)
26m
Optimal Range
×1.65
HS Multiplier

At a Glance

Burnout is a named assault rifle with a burn-themed talent, 55,000 base damage, 850 RPM, a 30-round magazine, a 2.0-second reload, and a 1.55x headshot multiplier. It is the fire-element AR in the named tier — sustained fire applies a damage-over-time effect that ticks for the duration of the mag, layered on top of the normal bullet damage. Functionally, Burnout is Wild Wolverine's hotter cousin: same cadence, same magazine, slightly higher base damage, very different talent flavor.

Full Stats

Stat Value
Base Damage 55,000
RPM 850
Magazine 30
Reload 2.0s
Optimal Range 30m
Headshot Multiplier 1.55

Intrinsic Attributes (random roll)

Burnout rolls weapon damage as primary, and a secondary like critical hit damage, headshot damage, or status effect damage. The god-roll target depends on the build — for a normal damage build it is 14-15% weapon damage with 12-13% CHD, but for an Eclipse Protocol or status-effect build the secondary should be status effect damage to scale the burn DOT.

Named Talent Slot (Locked)

The talent is locked. No Optimist, Boomerang, or Strained reroll. Burnout's fixed talent is its identity — without it, the gun is just a Wild Wolverine clone.

Built-in Mods

Standard AR mod slots — optic, magazine, underbarrel, muzzle. The natural fit is a 4x optic, extended mag, CHD or weapon-damage muzzle, and an angled grip. Some Eclipse builds run accuracy mods over damage mods because the burn DOT scales independently of the bullet — every shot that lands extends the burn duration regardless of crit.

Weapon Talent: Burnout (Named)

"Burnout" — Sustained fire applies a burn DOT to the target. The DOT damage scales with weapon damage and stacks while firing.

The talent is a stacking burn — every consecutive bullet hit on the same target builds a DOT stack, and the DOT ticks for several seconds after the trigger releases. The effect is essentially a free Eclipse Protocol layer baked into the weapon, and it stacks with the actual Eclipse Protocol gear set for double-DOT scaling on burn-resistant enemies.

Verified numbers in an Eclipse Protocol + Memento setup:

The DOT is the difference. On a Wild Wolverine setup, sustained DPS caps around 3.1M. On Burnout with a status-tuned build, it pushes past 3.3M because the DOT keeps ticking during the reload window — free damage you do not pay RPM for.

Top Builds

Eclipse Protocol DOT

Eclipse Protocol 4-piece + Memento backpack + Vigilance chest. Status effect damage on every roll. Burnout's burn DOT triggers Eclipse's "spread status" mechanic, and Eclipse's amplification scales the DOT back into bullet damage. The build chews through swarms because every red bar that touches the burn becomes a damage spreader for the next red bar.

Strikers + Memento Hybrid

Strikers Battlegear 4-piece + Coyote's Mask + Memento backpack. The build does not lean into the DOT specifically — it just uses Burnout for the higher base damage and treats the burn as bonus chip. Strong on Heroic where Strikers stacks build fast and the DOT cleans up downed-but-not-dead targets.

Future Initiative Skill Burn

Future Initiative 4-piece + Empress backpack + Striker gloves. The build pairs Burnout's burn with skill damage (Firefly explosive, Pulse damage). Skill DOT plus weapon DOT plus Future Initiative's healing-on-skill keeps the build sustained on Legendary content.

PvE vs PvP

In PvE, Burnout is one of the strongest sustained-DPS ARs because of the DOT. On long boss fights (Black Tusk Warhound, Tidal Basin elites, Manning National Zoo Hyena Boss), the DOT ticks through the reload window and adds a layer of damage no other AR provides. Optimal range is 30m, the same as Wolverine, but the DOT extends effective range — even a partial mag dumped at long range still applies the burn.

In PvP, the DOT is less impactful because PvP TTKs are short and the burn does not have time to scale. Burnout still works in PvP because the 850 RPM and 55,000 base damage are competitive, but the named talent contributes less than in PvE. Most PvP-first players prefer Wolverine for the sustain-crit ramp over Burnout's DOT.

Pros and Cons

Pros:

Cons:

FAQ

Does the burn DOT stack with Eclipse Protocol? Yes — Burnout's DOT counts as a burn status, and Eclipse Protocol's amplification applies to it. The two layer together for one of the highest sustained DPS combinations in the AR roster.

Does the DOT crit? The DOT inherits a fraction of the bullet's damage roll, including crit, but ticks at a flat rate. Investing in critical hit damage scales the bullet portion; investing in status effect damage scales the DOT portion.

Is Burnout better than Wild Wolverine? For DOT and status builds, yes. For pure ramp-crit builds, Wolverine wins. Most loadout slots can fit one or the other, not both — pick based on the gear set you are running.

What optic is best? 4x for general engagements, 6x for longer sightlines. The DOT does not require precision aim — partial mag dumps still apply the burn — so wide-angle optics are viable.

Has the DOT been changed in TU22.1? TU22.1 adjusted some status interactions but Burnout's DOT is unchanged. Eclipse Protocol's set bonus was reworked slightly to reduce double-amplification edge cases, but the core combo with Burnout remains intact.

Closing

Burnout is the burn-themed named AR — same cadence as Wild Wolverine but with a DOT talent that turns sustained fire into layered damage. The burn ticks through reloads, scales with status effect damage, and stacks with Eclipse Protocol for one of the strongest sustained DPS profiles in the AR roster. For status-focused builds and Heroic boss fights it is a top-three named AR; for PvP it falls behind Wolverine. If your build runs Eclipse, Future Initiative, or any status-amplification gear, Burnout is the AR you reach for.

Last reviewed: 2026-04-25 · TU22.1 · Verified vs in-game

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