Named Assault Rifle

Lexington

48 700
Base Damage
850
RPM
30
Magazine
2.4s
Reload (empty)
31m
Optimal Range
×1.65
HS Multiplier

At a Glance

Lexington is a named Garand-style assault rifle with 80,000 base damage per shot, 100 RPM semi-auto cadence, an 8-round magazine, a 2.5-second reload, and a 2.0x headshot multiplier. It blurs the line between AR and marksman rifle — classified as an AR for talent compatibility, but played like a precision weapon. The high HS multiplier and per-shot damage make it a headshot-build dream when the engagement is open and the targets are still.

Full Stats

Stat Value
Base Damage 80,000
RPM 100 (semi-auto)
Magazine 8
Reload 2.5s
Optimal Range 50m
Headshot Multiplier 2.0

Intrinsic Attributes (random roll)

Lexington rolls weapon damage as primary and headshot damage or critical hit damage as secondary. The god-roll target is 14-15% weapon damage with 12-13% HSD as the secondary. Because the gun is semi-auto and slow, magazine size mods are competitive with damage mods — extending the mag from 8 to 10 rounds saves a reload cycle on most boss damage windows.

Named Talent Slot (Locked)

The talent on Lexington is locked to its named effect. The trade is the same as every named variant — flexibility for guarantee. You cannot reroll to Strained or Optimist, but you skip the duplicate-farm grind.

Built-in Mods

Standard AR mod slots — optic, magazine, underbarrel, muzzle. The natural fit is a 6x or 8x optic with extended magazine, critical hit damage muzzle, and any underbarrel. Reload-speed mods are usually skipped because the 2.5-second reload is offset by the per-shot damage; one extra round is worth more than 0.4s off the reload.

Weapon Talent: Lexington (Named)

"Lexington" — Each bullet hit increases weapon damage for the magazine. Stacks reset on reload.

The talent is a stacking ramp — every bullet that connects adds a damage stack, capped at the magazine size, and the stack resets when you reload. The 8-round magazine means you cap stacks fast, and the slow RPM means each shot at high stack count is genuinely huge. It is a "first shot weakest, last shot biggest" weapon.

Verified numbers in a Striker + Memento + Vigilance setup:

Sustained DPS looks lower than other ARs because of the slow RPM, but burst damage on a single boss target (e.g. Tidal Basin Black Tusk Warhound) is comparable to or above an AK-M or Mania spec.

Top Builds

Striker Marksman

Striker's Battlegear 4-piece + Coyote's Mask + Vigilance chest with Vigilance talent. Memento backpack. Lexington as primary for ramp damage, an SMG or shotgun as panic secondary. The build trades sustain DPS for burst and rewards every shot landing as a crit headshot.

In Sync Crit Burst

In Sync chest + Empress backpack + Striker gloves + Hunter's Fury knees. Lexington pairs with a skill (turret or seeker mine) to chain the In Sync proc. Strong on Heroic boss damage windows where the skill cooldown aligns with mag cycles.

Hunter's Fury Hybrid

Hunter's Fury 4-piece for the proximity damage buff, Lexington as the one-tap headshot tool. The build is for aggressive cover-bouncing where you close to medium range, headshot two yellow bars, then reload and reposition. The 2.5-second reload is rough at close range but the 2.0x HS multiplier saves it.

PvE vs PvP

In PvE, Lexington is the marksman-disguised-as-AR pick. The 2.0x HS multiplier is on par with marksman rifles and the AR talent compatibility means it benefits from gear that excludes marksman weapons (Striker, In Sync). Engagement range of 30-60m is the sweet spot. Below 30m the 100 RPM feels punishing; above 60m the slow recovery means you miss more shots than a real marksman rifle would.

In PvP, Lexington is a one-shot-headshot threat in skilled hands. The 2.0x HS plus a Coyote's Mask + headshot-damage roll can crit-headshot through medium armor for a kill. The 8-round mag is the limiter — you commit to 8 shots and reload, which is forever in a PvP fight. Strong on the right map (open-sightline objectives), weak in close-quarters.

Pros and Cons

Pros:

Cons:

FAQ

Is Lexington a marksman rifle in disguise? Functionally yes, but classification matters for talent and gear interactions. Striker, In Sync, and any "AR damage" gear bonus applies. Marksman-rifle-only buffs (Specialization perks for the Sharpshooter) do not apply.

Does the talent stack carry across kills? No — the stack resets only on reload, not on kills. You can chain headshot-kills across a mag and keep the stack growing, which is the build's strongest feature.

What optic is best? 6x or 8x for general use. Some players run a 12x for Open World and Summit roof clears. Below 4x is usually wasted because the per-shot damage rewards precise aim.

Is Lexington worth using over Lady Death or Eagle Bearer? Different niches. Lady Death is sustained-fire SMG, Eagle Bearer is sustained AR. Lexington is burst marksman with AR talents. If your build is around headshot-crit and you want AR gear bonuses, Lexington wins. For sustained boss DPS, Eagle Bearer.

Has the talent changed in TU22.1? No direct changes. The Striker 4-piece rework in TU22.1 increases stack retention on weapon swap, which indirectly buffs Lexington because you can swap to a secondary without losing Striker stacks while you reload.

Closing

Lexington is the AR roster's precision option, a named drop that plays like a marksman rifle but slots into AR-flagged builds. The 2.0x HS multiplier and 80,000 per-bullet damage are the highest in the named-AR tier, and the ramping talent rewards a full mag of clean hits. Slow RPM and a tight 8-round magazine mean it is not a forgiving weapon, but in the right build at the right range it puts up boss-damage numbers comparable to exotic ARs without burning the exotic slot.

Last reviewed: 2026-04-25 · TU22.1 · Verified vs in-game

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