Exotic Marksman Rifle

Mantis

409 357
Base Damage
60
RPM
7
Magazine
3.2s
Reload (empty)
60m
Optimal Range
×2.25
HS Multiplier

At a Glance

Mantis is a Named Marksman Rifle that turned the precision role on its head when it landed in the World Tier game and never really left top-tier discussion since. With a base damage of 250,000 per bullet, an 80 RPM cadence, a 5-round magazine, and a 2.5-second reload, this rifle is built for one job: punishing headshot specialists who treat every trigger pull as a deliberate decision. The 2.5x headshot multiplier is the highest you will see on any rifle class in the game, and it is the single biggest reason Mantis remains a benchmark for crit-driven builds.

Full Stats

Stat Value
Base Damage 250,000
RPM 80
Magazine 5
Reload 2.5s
Optimal Range 60m
Headshot Multiplier 2.5

Intrinsic Attributes

The intrinsic roll on Mantis tilts toward headshot damage and weapon damage, which is exactly what the talent leans on. Targeted-loot rolls average around 12-14% on the second attribute and stack with mods cleanly.

Built-in Mods

Mantis ships with a marksman optic and a heavy magazine slot already biased toward damage. You can swap the optic for a higher-zoom scope if you are running long sightlines on Manning National Zoo or DCD invaded missions, but the default scope is fine for most PvE.

Weapon Talent: Stacked Hit Headshot Bonus

"Headshot Damage Bonus on Stacked Hits" — Each consecutive hit on the same enemy increases your Headshot Damage by 5%, stacking up to 10 times. Stacks reset when you switch targets, reload, or the magazine empties.

The mechanic is straightforward but the execution is anything but. Every consecutive hit on the same target builds a stack, up to 10, and each stack adds 5% headshot damage on top of whatever the rest of your gear is providing. With a 5-round magazine that means you have to land all five shots on the same target without missing or switching to bank the maximum bonus, and the next mag starts the count again from zero on first contact.

In practice, this turns Mantis into a setup rifle. The first shot is your spotter, the second through fifth are the payoff. On a yellow elite, the difference between a 1-stack opening shot and a 5-stack closing shot is roughly 25% headshot damage on top of every other multiplier in your stack — which on a Tipping Scales build with capped CHD is the difference between a two-shot kill and a one-shot kill on most reds.

Practical numbers from a verified Tipping Scales 4pc + Headhunter setup at max 200 CHD stacks:

The talent does not stack across reloads, which means the rifle plays in 5-shot phrases. Land all five and reload, repeat. If you miss a single shot, you do not lose your stacks (only switching targets or reloading clears them), but a missed shot is still a wasted opportunity on a 5-round mag.

Top Builds

Tipping Scales × Mantis MMR Headhunter

The flagship Mantis build and the reason the rifle is still relevant after multiple TUs. Tipping Scales 4pc gives you a CHD-stack engine that builds on every shot, Mantis feeds the headshots, and a Headhunter chest stores the burst for a one-shot detonation on the next headshot. Stack the right side, run a Striker holster for the optic boost, and you are looking at 6-8M burst DPS on yellow targets. Pair with a Sniper Turret for crowd assist on Heroic.

Mantis × Strikers Battlegear

Strikers stacks weapon damage on every hit, which scales linearly with Mantis's already-massive per-bullet damage. This is the sustained-DPS Mantis variant — less burst than the Tipping Scales build, more uptime in a directive run. Coyote's Mask in the holster gives you a swap-procced CHC boost that pairs cleanly with the rifle's headshot focus.

Mantis × Glass Cannon × Pestilence

A glass cannon swap build for Countdown. You eat the doubled incoming damage in exchange for ceiling DPS, hold Mantis as your primary, and run Pestilence as your add-clear. The 5-round mag becomes a feature, not a bug — you reload often enough that the talent reset is built into your rhythm.

PvE vs PvP

In PvE, Mantis is a top-3 MMR for any aimed-shot player. The 80 RPM cadence is not a problem in raid or Legendary because most yellow targets die in 1-2 headshots anyway, and the talent stack rewards the kind of patient sniping the role asks for. Where Mantis falls off is mob-clear in tight rooms, where the slow rate of fire and 5-round mag punish you for not having an AR or LMG in the swap slot.

The 60m optimal range is generous for the rifle class and lets you pre-snipe through invaded missions without giving up much damage. Drop below 50% headshot rate and the talent does nothing, so this is not a forgiving weapon for tired players.

In PvP, Mantis is the precision king. The base damage and 2.5x headshot multiplier mean a single body-headshot combo can take an opponent from full to downed in 0.7 seconds, and the slow cadence rewards the kind of aimed peek-shooting the DZ rewards. The drawback is the 5-round mag — if you whiff your peek and have to reload, you are dead. Most ranked PvP players carry Mantis as their primary and a Diceros or a CHC AR as their swap.

Pros & Cons

| Pros | Cons | | — | — | | Highest per-bullet damage in the MMR class | 5-round mag punishes any miss | | 2.5x headshot multiplier is the best in slot | 80 RPM is unforgiving in close-range fights | | Targeted Loot makes farming straightforward | Stacks reset on reload, not just on target swap | | Pairs cleanly with Headhunter, Tipping Scales, Strikers | Below 70% headshot rate the talent does nothing | | Excellent PvP precision tool | No mob-clear utility — pure single-target |

Comparison

Versus Eagle Bearer, Mantis trades the 30-round mag and the on-kill reload buff for raw per-bullet damage and a higher HS multiplier. Eagle Bearer is the better volume gun, Mantis is the better burst gun. Versus Nemesis, Mantis is faster to fire and easier to stack but has a much shorter optimal range. Versus a god-roll Model 700, Mantis hits harder per shot but reloads slower.

The honest answer is that Mantis and Eagle Bearer are the two MMR builds you should keep in your stash. They cover different fights — Mantis for stationary high-value targets, Eagle for chained yellow waves.

FAQ

Is Mantis still good after TU22? Yes. Targeted Loot makes farming a clean roll easy and the talent has not been touched in any recent balance pass. The rifle remains the headshot-DPS benchmark.

Do I need to land every shot to get the full stack? Yes for the maximum, but missing a shot does not reset the stack — only switching targets, reloading, or emptying the mag does. A missed shot is just wasted damage, not a reset.

What scope works best? The default 8x is fine for most fights. If you run a lot of DCD or zoo content, the 12x lets you stay further out, but at the cost of close-range awareness.

Can I run Mantis without a Headhunter chest? You can, but you are leaving most of the build's ceiling on the table. Headhunter is the burst payoff that makes the slow rate of fire worth it.

Mantis or Nemesis? Mantis for fights inside 70m and for builds that rely on stacked-hit talents. Nemesis for long sightlines and charge-shot builds. They are different tools.

Closing

Mantis is the precision rifle the rest of the class is measured against. It punishes lazy aim, rewards deliberate trigger control, and pairs cleanly with every CHD-stack and stored-damage build the meta has ever cared about. If you have not put one in your stash yet, the targeted loot grind is short and the payoff is permanent.

Last reviewed: 2026-04-25 · TU22.1 · Verified vs in-game

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