Named LMG

Sleipnir

53 546
Base Damage
800
RPM
50
Magazine
2.96s
Reload (empty)
35m
Optimal Range
×1.65
HS Multiplier

title: "Sleipnir — The Division 2 Named SMG Guide" description: "Sleipnir named SMG breakdown for TU22.1: stats, talent, top builds, PvE/PvP review and FAQ." slug: "sleipnir" weaponClass: "SMG" weaponType: "Named SMG (P90)" baseDamage: 24000 rpm: 950 mag: 50 reload: 1.7 headshotMultiplier: 1.5 rarity: "Named" namedItem: true lastReviewed: "2026-04-25" patch: "TU22.1"

Last reviewed: 2026-04-25 · TU22.1 · Verified vs in-game

At a Glance

The Sleipnir is a named P90 — one of The Division 2's iconic high-RPM submachine guns and a long-standing meta pick for close-quarters DPS builds. Drawing its name from Norse mythology's eight-legged steed, the Sleipnir lives up to the imagery: it never stops moving, rarely needs to reload, and applies relentless pressure in any close-range engagement. With 24,000 base damage, 950 RPM, a 50-round magazine, and a 1.7-second reload, the Sleipnir delivers among the highest sustained DPS in the SMG category.

In TU22.1, the Sleipnir remains a top-tier pick for Striker, Heartbreaker, and Hunter's Fury builds. Its 50-round magazine is genuinely transformative — most SMGs run dry at 30 rounds, breaking damage rotation and forcing reload exposure. The Sleipnir's extra 20 rounds keep you firing through Striker stack ramping, Heartbreaker proc cycles, and Pestilence application without interruption. Combined with the P90's signature top-mounted magazine recoil profile, the Sleipnir is one of the easiest SMGs to track headshots on at sustained fire rates.

Stats

Stat Value
Base Damage 24,000
RPM 950
Magazine Size 50
Reload Time 1.7 s
Headshot Multiplier ×1.5
Optimal Range 22 m
Falloff Start 28 m
Falloff End 60 m

Theoretical sustained DPS reaches approximately 380,000 before mods, and the Sleipnir actually achieves close to theoretical thanks to its 50-round mag. Recoil is sharp upward initially but levels out predictably after the first 8-10 rounds — typical P90 behaviour, very controllable on a stable build. The 22 m optimal range is solid for an SMG, and falloff drops damage to roughly 60% by 60 m, meaning the Sleipnir stays useful at mid-range engagements rather than being purely a CQB tool.

The 1.7-second reload is on the slower side for an SMG, but the 50-round mag means you reload less often than competing SMGs reload from 30. In practice, a Sleipnir empties one mag every 3.2 seconds at sustained fire — long enough to fully ramp Striker stacks, apply Pestilence ticks across multiple targets, or cycle Heartbreaker proc windows.

Talent

The Sleipnir rolls Frenzy as its named talent — when you reload from empty, you gain bonus weapon damage and rate of fire for a duration. The talent rewards full-mag commitment, encouraging you to dump the entire magazine before reloading rather than tactical-reloading mid-mag.

Frenzy synergizes with the Sleipnir's 50-round mag perfectly: you fire long enough to fully ramp Striker stacks or apply Pestilence ticks before the empty-reload triggers Frenzy, then enter a buffed damage window for the next 50 rounds. The cycle is naturally repeatable and rewards aggressive sustained fire rather than tactical conservation.

For builds that don't synergize with empty-reload mechanics, the Sleipnir's named talent is less optimal — but for any SMG build that already plans to dump full magazines (Striker, Heartbreaker, Hunter's Fury), Frenzy is functionally a free damage uplift.

Top Builds

The Sleipnir slots into several meta builds:

Striker DPS King: 4-piece Striker, Memento backpack, Coyote's Mask, Sleipnir primary. Striker stacks ramp on hits, the Sleipnir's 950 RPM hits faster than almost any other primary, and the 50-round mag lets stacks fully cap before reload. Frenzy procs on empty, then you cycle into a buffed mag for sustained max-stack damage.

Heartbreaker Pressure: Heartbreaker chest piece works with sustained fire, and the Sleipnir is the perfect engine. The 50-round mag keeps Heartbreaker proc uptime steady, and Frenzy bonuses stack with Heartbreaker's amplified damage windows.

Hunter's Fury PvP/Skirmisher: In Dark Zone and Conflict, the Sleipnir with Hunter's Fury 4-piece delivers exceptional sustained pressure. The 50-round mag means you stay in the fight longer than opponents with 30-round SMGs, and Frenzy's damage uplift on empty-reload keeps you competitive in extended skirmishes.

Pestilence Hybrid: Pestilence applies parasites on hit, and the Sleipnir's 950 RPM applies them faster than nearly any other primary. The 50-round mag keeps tick pressure continuous, and Frenzy boosts late-mag damage when targets are nearing death.

PvE-PvP

In PvE, the Sleipnir is a top-tier primary for close-to-mid range content. On Heroic and Legendary, it carries strong DPS thanks to its mag size, RPM, and Frenzy talent uplift. It struggles slightly at long range (the 22 m optimal range and 60 m falloff cap mean engagements past 40 m become inefficient), so pair it with a marksman secondary for long-range pickups.

In PvP, the Sleipnir is one of the strongest skirmisher SMGs. The 50-round mag genuinely changes engagements — opponents reload at 30 rounds while you continue applying pressure, and the Frenzy talent procs late in the mag right when you're closing for a kill. Recoil is manageable enough that mid-range duels are competitive, and the high RPM means you out-DPS most rifles in close-quarters trades.

Pros and Cons

Pros:

Cons:

FAQ

Where does the Sleipnir drop? The Sleipnir is a named SMG drop from Black Tusk content, primarily from Manning National Zoo and global event activities. Drop rate is moderate — expect a few runs to find a clean roll.

Is the Sleipnir better than a Vector? For sustained fire and Striker builds, yes — the 50-round mag and Frenzy talent give it the edge. For pure burst damage, the Vector's higher RPM ceiling can edge ahead, but the Sleipnir's cycle uptime usually wins out.

Does Frenzy work with extended mag mods? Yes — extended mags increase the duration of each fire cycle, meaning Frenzy's empty-reload trigger comes later but lasts the same buff duration. Net positive for sustained-fire builds.

Can the Sleipnir headshot effectively at range? Within 22 m, yes — recoil is controllable enough for headshot tracking. Beyond 30 m, falloff and recoil both work against headshot consistency, so swap to a primary with better range characteristics.

Closing

The Sleipnir is one of The Division 2's most reliable named SMGs — a weapon that has held meta relevance across multiple title updates and continues to define top-tier close-range DPS in TU22.1. Its 50-round magazine is genuinely transformative for sustained-fire builds, its Frenzy talent rewards aggressive play, and its recoil profile is friendly enough that even mid-tier players can land consistent headshots. For Striker, Heartbreaker, Hunter's Fury, and Pestilence builds, the Sleipnir is one of the strongest primary picks in the SMG category. If you run an aggressive close-quarters playstyle and you don't have a Sleipnir in your stash, it should be on your farm priority list.

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