Exotic Marksman Rifle

Tenebrae

153 000
Base Damage
275
RPM
20
Magazine
2.2s
Reload (empty)
60m
Optimal Range
×1
HS Multiplier

At a Glance

Tenebrae is a named marksman rifle that sits at the precision-MMR ceiling — massive per-bullet damage, low rate of fire, small magazine, and a stat profile built for one-shot one-kill rotations. Base damage of 200,000 per bullet, 80 RPM cadence, 6-round magazine, 2.5-second reload, and a 2.5x headshot multiplier define a rifle built around landing the shot rather than spraying. The named talent slot turns Tenebrae from "good MMR" into "build cornerstone" for any precision-DPS loadout.

Full Stats

Stat Value
Base Damage 200,000
RPM 80
Magazine 6
Reload 2.5s
Optimal Range 80m
Headshot Multiplier 2.5

Intrinsic Attributes (random roll)

The intrinsic on Tenebrae rolls weapon damage and a secondary like CHD, HSD, or damage to elites. God-roll farming aims for 14-15% on the primary and 12-13% on the secondary. The 2.5x HS multiplier means HSD rolls scale particularly well — a 12% HSD roll on Tenebrae is worth more in absolute headshot damage than the same roll on any AR.

Named Talent Slot (Locked)

Tenebrae ships with a fixed named talent. The trade is the same as every named weapon — you give up flexibility, you get a guaranteed roll without farming a stack of duplicates. The named talent on this rifle is built around precision shots and ramp damage.

Built-in Mods

Standard MMR mod slots — optic (8x or 12x default), magazine, underbarrel, muzzle. The 6-round mag is the smallest in the MMR class, which makes magazine extension mods popular. The 2.5x HS multiplier means HSD-bias mod choices scale better than CHC-bias choices on Tenebrae.

Weapon Talent: Shadow Mark (Named)

"Shadow Mark" — Headshot crits build a stacking damage bonus that decays slowly out of crit. Caps at full mag worth of stacks. Bonus persists through reload.

The named talent rewards precision discipline. Every headshot crit feeds the stack, the slow decay means you do not lose progress between target swaps, and the bonus persists through reload — which matters on a 6-round mag where reloading is frequent. By the back half of the second mag, Tenebrae is doing close to 50% bonus damage per shot on top of the 2.5x HS multiplier.

In practice, Tenebrae plays as the priority pick-off MMR. You spot a yellow elite, land a headshot crit, build the stack, and ride the bonus through the rest of the engagement. The 80 RPM is slow enough that you have time to aim each shot. The 80m optimal range covers raid sightlines and Summit floors comfortably.

Practical numbers from a verified Tipping Scales + Vigilance + Memento + In Sync setup:

The locked talent means Tenebrae cannot run other MMR talents like Naked or Damage to Health. Shadow Mark is the entire reason to pick this rifle over a god-roll Mantis or M44.

Top Builds

Tenebrae × Tipping Scales 4pc

The flagship precision MMR build. Tipping Scales scales CHD off CHC, the named talent stacks bonus damage on headshot crits, and the 2.5x HS multiplier turns each stack into a meaningful per-shot bonus. The strongest precision MMR build outside Eagle Bearer.

Tenebrae × In Sync × Heartbreaker

The skill-DPS hybrid build. In Sync converts weapon crits to skill damage, Heartbreaker rebuilds armor on hits, and Tenebrae's headshot crits feed both engines while Shadow Mark stacks. Strong in mixed-DPS raid comps.

Tenebrae × Striker Battlegear × Memento

The sustain MMR build. Striker stacks weapon damage on hits, Memento adds trophy stacks, and Shadow Mark layers on top. The 80 RPM is slow but every shot is a guaranteed Striker stack. Strong in extended Heroic engagements where you stay on target.

PvE vs PvP

In PvE, Tenebrae is the precision MMR ceiling. The 200K base damage and 2.5x HS multiplier produce headshot crits that one-shot most reds and significantly damage yellows. The 80m optimal range covers raid sightlines and Summit floors. The named talent's stack mechanic rewards sustained engagement on yellow elites — by the third or fourth mag, Tenebrae is doing burst damage that approaches Eagle Bearer.

The 6-round mag is the limiting factor. You spend more time reloading than firing if you do not commit to the engagement. Magazine extension mods help, but the rifle still rewards picking your shots over spraying.

In PvP, Tenebrae is one of the strongest long-range duels weapons in the game. The 200K base damage two-taps anyone in the DZ on body shots, and a single headshot crit drops most squishy targets. The 80m optimal range gives you sightline advantage over AR and SMG users. The named talent's stack persists across engagements, which means a Tenebrae sniper who picks fights gets stronger over time.

Pros & Cons

| Pros | Cons | | — | — | | 200K base damage is class-leading MMR | 6-round mag is the smallest in class | | 2.5x HS multiplier rewards precision | 80 RPM means each shot has to land | | Named talent stacks across reload | Locked talent removes flexibility | | 80m optimal range covers raid sightlines | Less common drop than Mantis or M44 | | Excellent PvP long-range pick | Slow time-to-kill on yellow elites without crits |

Comparison

Versus Mantis, Tenebrae has the higher per-bullet damage and the locked named talent. Mantis is the random-rolled MMR with build flexibility, Tenebrae the locked precision ceiling.

Versus M44, Tenebrae has the larger mag and faster reload. M44 has slightly different stat profile and more rolls available. Different tools.

Versus Eagle Bearer (named AR), Tenebrae is the precision MMR pick to Eagle Bearer's sustain AR pick. Both are top-tier named weapons but cover different ranges and rotations.

FAQ

Is Tenebrae worth chasing in TU22.1? Yes. The stat profile has not been touched in any recent balance pass and the named talent remains uncontested in the precision-MMR niche.

Tenebrae or Mantis? Tenebrae for the higher per-bullet damage and locked named talent, Mantis for build flexibility. Most precision-DPS players keep both.

Where does Tenebrae drop? Named bosses in raid, Countdown final-room chests, and Targeted Loot rotation every ~8 weeks. Less common than other named MMRs.

Does Shadow Mark stack with Tipping Scales? Yes. The named talent's stack and Tipping Scales' CHD scaling are separate damage multipliers and layer cleanly.

Should I run magazine extension mods? Yes. The 6-round mag is the limiting factor on the rifle, and extending it to 7-8 rounds significantly improves stack uptime.

Closing

Tenebrae is the precision MMR ceiling. The 200K base damage, 2.5x headshot multiplier, and 80m optimal range produce per-bullet output that exceeds any other MMR in the class, and the named talent's stack mechanic rewards sustained precision discipline. Pair it with Tipping Scales 4pc for the cleanest raid yellow burn rotation, and use it in any engagement where landing big single shots matters more than volume of fire.

Last reviewed: 2026-04-25 · TU22.1 · Verified vs in-game

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